COLREGS Rules 20-31 — Navigation Lights and Day Shapes

Navigation Lights & Day Shapes

Master every light arc, vessel-type requirement, and day shape under COLREGS Rules 20-31. This is one of the highest-frequency topics on the USCG captain exam — know it cold.

Rule 20 — When to Show LightsRule 21 — Light DefinitionsRules 22-31 — Vessel Types

Rules 20-31

Full scope of COLREGS Part C

5 Arcs

Light arc values you must know exactly

High

Exam frequency — appears on every sitting

6 nm

Max visibility range — masthead light large vessel

Why Navigation Lights and Day Shapes Matter (Rule 20)

COLREGS Part C (Rules 20-31) exists for one reason: collision avoidance in darkness and restricted visibility. Every vessel officer must be able to identify any vessel by its lights alone — from any angle of approach — and immediately understand that vessel's status, limitations, and rights-of-way. Day shapes carry the same information when lights are not required.

Rule 20 establishes the threshold: lights are required from sunset to sunrise AND during any period of restricted visibility, regardless of time of day. A vessel in fog at noon must show lights. A vessel in bright sun may also display lights — it is not prohibited. The exam tests when lights are required, not when they are optional.

Required

Sunset to Sunrise

All vessels must display prescribed lights from sunset to sunrise. No exceptions based on weather or anchoring status.

Required

Restricted Visibility — Any Time of Day

Lights must be shown during fog, rain, haze, smoke, or any condition reducing visibility — day or night. This is Rule 20(b) and a common exam trap.

Permitted, Not Required

Daylight with Good Visibility

Vessels may show lights during daylight in clear conditions, but are not required to. Day shapes are the daytime equivalent of lights and carry the same information.

The Five Navigation Lights — Rule 21 Definitions

Rule 21 defines every light type. Every question about arcs traces back to these five definitions. Know them exactly — the exam will give you slight variations and expect you to catch errors.

Light NameColorArcNotes
Masthead (Steaming)White225°Forward-facing. From dead ahead to 22.5° abaft beam on each side. Power-driven vessels underway only.
Sidelight (Port)Red112.5°Port side. Dead ahead to 22.5° abaft beam on port side. Screen required to prevent cross-bow visibility.
Sidelight (Starboard)Green112.5°Starboard side. Dead ahead to 22.5° abaft beam on starboard side.
SternlightWhite135°Aft-facing. 67.5° either side of dead astern. Minimum range 2 nm for vessels under 50m, 3 nm for 50m+.
All-Around LightWhite, Red, or Yellow360°Visible from any direction. Used for anchor lights, NUC, RAM, fishing, and special signals.
Towing LightYellow135°Same arc as sternlight. Replaces white sternlight on towing vessels in some configurations.
Flashing LightYellow360°Flashing at 120+ flashes per minute. Used by WIG craft and hovercraft in certain situations.

Memory Trick — Arc Math

The arcs are designed to add up cleanly. Two sidelights at 112.5° each cover 225° — exactly matching the masthead light arc. The sternlight at 135° covers what the sidelights miss. Together: 225° + 135° = 360°. If you know 112.5 and 135, you can derive everything else.

Mnemonic: "Side Eleven-Two-Point-Five, Stern One-Thirty-Five" — say it three times.

Visibility Ranges by Vessel Size (Rule 22)

Rule 22 specifies the minimum range in nautical miles at which each light must be visible. Range requirements scale with vessel size. The exam frequently tests masthead and sternlight ranges.

Vessel SizeMastheadSidelightsSternlightAll-Around
50m or more6 nm3 nm3 nm3 nm
12m to 50m5 nm2 nm2 nm2 nm
Under 12m2 nm1 nm2 nm2 nm
Under 7m (sail/oar)2 nm1 nm2 nm2 nm

Exam tip: A 6 nm masthead light means the vessel is 50m or more in length. A 5 nm masthead light means 12-50m. The sternlight on vessels under 12m is still 2 nm — same as larger vessels — a detail that catches candidates off guard.

Power-Driven Vessel Lights (Rule 23)

Rule 23 covers power-driven vessels underway. This is the baseline — all other vessel types are modifications of or exceptions to this configuration. A power-driven vessel making way shows the full set: masthead forward, sidelights, and sternlight.

Vessel 50m or More

  • 1. Forward masthead light (225°, white)
  • 2. Second masthead light aft and higher
  • 3. Sidelights (red port, green starboard)
  • 4. Sternlight (white, 135°)

The second masthead light must be aft of and higher than the forward light by at least 4.5m on vessels 50m+ in length.

Vessel Under 50m

  • 1. Masthead light (225°, white)
  • 2. Sidelights (red port, green starboard)
  • 3. Sternlight (white, 135°)
  • Second masthead light optional

Vessels under 12m may combine sidelights into a bicolor lantern. Under 7m in some conditions may show only an all-around white light.

Exam Trap — Second Masthead Light

Vessels under 50m MAY show a second masthead light but are not required to. Vessels 50m or more MUST show a second masthead light. The exam will test this distinction. If you see two masthead lights, the vessel is at least 50m, or is a towing vessel (which also shows multiple mastheads).

Sailing Vessel Lights (Rule 25)

Rule 25 covers sailing vessels underway. The critical rule: a sailing vessel under sail alone does NOT show a masthead (steaming) light. The masthead light is exclusively for power-driven vessels. A sailing vessel running its engine — even under sail — must show power-driven vessel lights.

Sailing Under Sail Only

  • Red port sidelight (112.5°)
  • Green starboard sidelight (112.5°)
  • White sternlight (135°)
  • No masthead light

Under 20m Optional — Tricolor

  • Single tricolor lantern at masthead
  • Combines red, green, and white
  • Cannot be shown with other lights
  • Must NOT be used with the optional red-over-green

Optional — Red Over Green

  • Red all-around over green all-around
  • At or near masthead
  • Signals sailing status to other vessels
  • Not required — purely optional

Sailing Vessel Under Engine (Motorsailing)

When a sailing vessel uses its engine — even if sails are also set — it is considered a power-driven vessel and must display power-driven vessel lights: masthead light, sidelights, and sternlight. During daylight hours, a motorsailing vessel must also display a cone shape, apex downward, forward where it can best be seen.

Exam note: The cone apex-down = sailing vessel also using engine. This is tested frequently.

Memory Trick — Sailing Lights

"Sail has no steaming light." A sailing vessel under sail alone has no masthead (steaming) light. If you see a white masthead light, the vessel is using an engine. Red over green = sailing vessel showing off her colors (optional). Tricolor = compact, under 20m.

Vessel Not Under Command (Rule 27)

A vessel Not Under Command (NUC) cannot maneuver as required by the rules due to exceptional circumstances — engine failure, steering failure, or similar casualty. Rule 27(a) prescribes the signals. NUC status grants priority: all other vessels must keep clear of a NUC vessel.

Night Lights

  • Red all-around light (upper)
  • Red all-around light (lower)
  • Green sidelight (if making way)
  • Red sidelight (if making way)
  • White sternlight (if making way)

No masthead light. Two red all-around lights replace it.

Day Shapes

  • Black ball (upper)
  • Black ball (lower)

Two black balls in a vertical line, displayed where they can best be seen.

Rule 27(a) — Two red lights at night, two black balls by day.

Memory Trick — NUC

"Two Reds for the Dead" — a NUC vessel is effectively 'dead in the water' operationally. Two red all-around lights stacked vertically. By day, two black balls. If she's moving, she also shows sidelights and stern, but still no masthead.

Restricted in Ability to Maneuver (Rule 27)

A RAM vessel is one whose work restricts its ability to maneuver as required by the rules. Examples: dredging, cable-laying, pipeline work, mine clearance, underway replenishment, and launching or recovering aircraft. Unlike NUC, the restriction is predictable and related to work being performed.

Night Lights — RAM Underway

  • Red all-around light (top)
  • White all-around light (middle)
  • Red all-around light (bottom)
  • Masthead light(s) — if power-driven
  • Sidelights (if making way)
  • Sternlight (if making way)

Day Shapes — RAM

Black ball (top)
Black diamond (middle)
Black ball (bottom)

Ball-diamond-ball vertically. Unmistakable pattern distinct from NUC (ball-ball).

Memory Trick — RAM vs NUC Lights

NUC = Red-Red (two reds). RAM = Red-White-Red (stoplight minus green).Think of RAM as 'restricted but still alive' — she has a white in the middle. Day shapes: NUC = ball-ball (two black circles), RAM = ball-diamond-ball (three shapes, diamond in middle).

Vessel Constrained by Draft (Rule 28 — International Only)

Rule 28 applies only under International Rules (COLREGS), not Inland Rules. A vessel constrained by draft is one whose draft in relation to the available water depth significantly restricts its ability to deviate from its current course. This category does NOT exist in the Inland Rules — a frequent exam distinction.

Night Lights — CBD

  • Red all-around light (top)
  • Red all-around light (middle)
  • Red all-around light (bottom)
  • Plus normal power-driven vessel lights

Three red all-around lights in a vertical line.

Day Shape — CBD

Black cylinder displayed where it can best be seen

A cylinder — tall, straight, like a vessel that must stay on course.

International Rules only — no CBD category in Inland Rules.

Memory Trick — CBD

"Three Reds — Deep Draft Ahead."Three red all-around lights stacked = CBD. The cylinder day shape looks like a deep-draft tanker hull — straight and unyielding. And remember: CBD is International only. The exam loves to ask which vessel categories exist only under one ruleset.

Anchor Lights and Shapes (Rule 30)

Rule 30 governs vessels at anchor and aground. Anchor lights are the most common lights seen in anchorages and are tested regularly. The requirement varies by vessel length, and the exam will test both the light count and the day shape.

Under 50m at Anchor

  • One all-around white light forward
  • No stern light required

Day shape: one black ball forward

50m or More at Anchor

  • All-around white light forward
  • All-around white light aft (lower)

Forward light must be higher than aft light

Vessel Aground

  • Two red all-around lights (vertical)
  • Plus anchor lights

Day shape: three black balls in vertical line

Rule 30(e) — Small Vessel Exemption

A vessel under 7m at anchor, if not in or near a narrow channel, fairway, or anchorage, or where other vessels normally navigate, need not exhibit the prescribed anchor lights. However, if the master chooses not to light the vessel, they accept the risk. The exam may test this exemption.

Fishing Vessel Lights (Rule 26)

Rule 26 covers vessels engaged in fishing — defined as fishing with nets, lines, trawls, or other apparatus that restricts maneuverability. A vessel trolling with a fishing rod does NOT qualify as 'engaged in fishing' under the rules and must show power-driven vessel lights.

Trawling Vessel

  • Green all-around light (upper)
  • White all-around light (lower)
  • Masthead light aft (if 50m or more)
  • Sidelights and sternlight if making way

Day shape: two cones apex-to-apex (bicone/hourglass)

Fishing (Not Trawling)

  • Red all-around light (upper)
  • White all-around light (lower)
  • Sidelights and sternlight if making way
  • Optional: white light in direction of gear if gear extends 150m+

Day shape: cone apex-down (like a dunce cap)

Memory Trick — Fishing vs Trawling

Trawling: Green over White = 'Go While Trawling.'Fishing (not trawling): Red over White = 'Stop and fish.' Day shapes: Trawling = bicone (hourglass, two cones apex-to-apex). Fishing = one cone apex-down. Remember: trawling has TWO cones, fishing has ONE.

Towing Vessel Lights and Shapes (Rule 24)

Rule 24 is one of the more complex rules because the towing vessel's lights change based on the tow configuration: towing astern, towing alongside, or pushing ahead. The length of the tow (whether it exceeds 200m) also changes the requirements.

Towing Astern — Tow 200m or Less

Towing Vessel

  • Two masthead lights vertically (forward)
  • Sidelights (red port, green starboard)
  • Yellow towing light above sternlight

Tow

  • Sidelights (if vessel)
  • Sternlight (white, 135°)
  • All-around white light if partly submerged or hard to see

Towing Astern — Tow Exceeds 200m

Towing Vessel

  • Three masthead lights vertically (forward)
  • Sidelights
  • Yellow towing light above sternlight
  • Diamond shape by day

Tow

  • Sidelights
  • Sternlight
  • Diamond shape by day

Pushing Ahead or Towing Alongside

Pushing Vessel

  • Two masthead lights forward (vertical)
  • Sidelights
  • Two all-around yellow lights (aft, vertical) in place of sternlight

Vessel Being Pushed

  • Sidelights at forward end
  • No sternlight required

Memory Trick — Towing Light Count

2 mastheads = tow 200m or less. 3 mastheads = tow over 200m.The yellow towing light sits above the white sternlight — yellow on top means it's towing something behind. Pushing ahead gets two yellow all-around lights aft instead of a sternlight.

Pilot Vessel Lights (Rule 29)

Rule 29 covers pilot vessels on pilotage duty. The key signal is unmistakable: white over red all-around lights at the masthead. When underway, the vessel also shows sidelights and sternlight. At anchor, the pilot vessel shows the white-over-red plus anchor lights.

Pilot Vessel Underway on Duty

  • White all-around light (upper, masthead area)
  • Red all-around light (lower)
  • Sidelights (if making way)
  • Sternlight (if making way)

Identification Notes

  • White over red = pilot vessel on duty
  • The white-over-red is shown in addition to normal navigation lights
  • A pilot vessel not on pilotage duty shows normal vessel lights for her type
  • Pilot vessels may use a flashing light to attract attention

Memory Trick — Pilot Light

"White Over Red — Pilot Ahead."White top, red bottom. Think of the pilot's white uniform hat on top and a red warning signal below — important vessel coming aboard, give way.

Day Shapes — Complete Reference

Day shapes are the daytime equivalent of navigation lights. They carry exactly the same information as the corresponding night lights. Shapes are black, geometric, and displayed where they can best be seen. The exam will test your ability to identify vessel status from shapes alone.

Vessel StatusShape(s)RuleNotes
At Anchor1 black ball (forward)Rule 30Under 50m. Displayed forward.
At Anchor (50m+)1 black ball (forward)Rule 30Same as under 50m, but also illuminated at night with two lights.
Aground3 black balls (vertical)Rule 30Three balls in vertical line. Plus anchor lights at night.
Not Under Command2 black balls (vertical)Rule 27Two balls. Night equivalent: two red all-around lights.
Restricted in Ability to ManeuverBall - Diamond - Ball (vertical)Rule 27Three shapes: ball on top, diamond in middle, ball on bottom.
Constrained by DraftCylinderRule 28International Rules only. Black cylinder.
Fishing (not trawling)Cone apex-downRule 26Single cone, apex pointing down.
Trawling2 cones apex-to-apexRule 26Bicone (hourglass shape). Two cones meeting at tips.
Tow exceeds 200mDiamond (on both tug and tow)Rule 24Diamond on towing vessel AND on the tow.
Motorsailing (sail + engine)Cone apex-down (forward)Rule 25Sailing vessel using its engine. Cone displayed forward.

Day Shape Memory System

Count the shapes:

  • 1 ball = at anchor
  • 2 balls = NUC
  • 3 balls = aground
  • 3 shapes with diamond = RAM
  • 2 cones = trawling (bicone)
  • 1 cone = fishing or motorsailing

Shape identifies function:

  • Cylinder = straight-ahead CBD vessel
  • Diamond = long tow (both ends)
  • Cone down = fishing gear below
  • Cone apex-up forward = motorsailing
  • Ball-diamond-ball = RAM (anchored or making way)

Sound Signals and Light Relationships

While lights and shapes are governed by Part C (Rules 20-31), they work in conjunction with sound signals in Part D (Rules 32-37) and restricted visibility signals in Rule 35. Understanding how lights and sound signals relate helps you answer combination questions on the exam.

NUC — Restricted Visibility Sound Signal

1 prolonged + 2 short blasts every 2 minutes

Same as sailing vessel, fishing vessel, towing vessel, RAM, and CBD in restricted visibility. All non-power-driven or restricted vessels use the same sound signal.

Power-Driven Vessel Making Way — Restricted Visibility

1 prolonged blast every 2 minutes

Only power-driven vessels making way use one prolonged blast. Stopped vessels (not making way) use two prolonged blasts.

Power-Driven Vessel Not Making Way — Restricted Visibility

2 prolonged blasts every 2 minutes

Underway but stopped. No headway. Still showing navigation lights — just not moving through water.

Vessel at Anchor — Restricted Visibility

Rapid ringing of bell for 5 seconds every minute

Vessels 100m+ also sound a gong aft. The fog bell warns approaching vessels of a stationary anchor hazard.

Vessel Aground — Restricted Visibility

Three distinct strokes on bell, 5-second rapid ringing, three distinct strokes every minute

Signals: I am aground and immovable. In addition to bell, may sound appropriate whistle signal.

Lights by Vessel Type — Quick Reference Card

This table is the condensed version of Rules 23-30. Use it for rapid review before the exam. For each vessel type, know: does it show a masthead light, sidelights, sternlight, and what special lights replace or augment the normal configuration.

Vessel TypeMastheadSidelightsSternSpecial Lights
Power-Driven UnderwayYes (white)YesYes (white)2nd masthead if 50m+
Sailing Vessel — Sail OnlyNoYesYes (white)Optional: red/green tricolor or red-over-green
MotorsailingYes (white)YesYes (white)Cone apex-down day shape
Vessel Not Under CommandNoIf making wayIf making wayRed over red all-around (2 reds)
RAM VesselYes (if power-driven)If making wayIf making wayRed-White-Red all-around vertically
Constrained by DraftYes (if power-driven)YesYes3 red all-around lights vertical; cylinder by day
Fishing (not trawling)NoIf making wayIf making wayRed over white all-around; cone apex-down by day
TrawlingNo (or aft if 50m+)If making wayIf making wayGreen over white all-around; bicone by day
Towing Astern (tow =200m)2 verticalYesYellow towing lightYellow towing light above white stern
Towing Astern (tow 200m+)3 verticalYesYellow towing lightDiamond shape; diamond on tow too
Pushing Ahead2 verticalYes2 yellow all-aroundTwo yellow lights aft replace white sternlight
At Anchor (under 50m)NoNoNo1 all-around white (forward); ball by day
At Anchor (50m+)NoNoNo2 all-around white (fore higher); ball by day
AgroundNoNoNo2 red all-around + anchor lights; 3 balls by day
Pilot Vessel on DutyNoIf making wayIf making wayWhite over red all-around at masthead

Exam Question Patterns and Traps

The USCG exam on navigation lights follows predictable patterns. Knowing what traps the exam sets lets you answer faster and with more confidence. These are the most common question types.

Arc Degree Questions

Trap: The exam gives a close number — 110°, 115°, 130°, 140° — instead of the exact value.

Answer: Masthead: 225°. Each sidelight: 112.5°. Sternlight: 135°. All-around: 360°. Towing light: 135° (same as stern). Memorize exact values only.

NUC vs RAM Identification

Trap: Describes a vessel that cannot maneuver and asks whether it is NUC or RAM.

Answer: NUC = exceptional circumstances, unplanned (engine failure, casualty). RAM = nature of the work restricts it (dredging, cable laying). If it's doing a job, it's RAM. If it broke down, it's NUC.

CBD International vs Inland

Trap: Asks about a vessel constrained by draft on Inland waters.

Answer: CBD does not exist under Inland Rules. If a question involves CBD on inland waters, the answer involves a different category or vessel type.

Tow Length and Masthead Count

Trap: Shows two mastheads on a towing vessel and asks if the tow exceeds 200m.

Answer: Two mastheads = tow is 200m or less. Three mastheads = tow exceeds 200m. The masthead count directly encodes tow length.

Fishing vs Trolling

Trap: Describes a sport fishing vessel trolling with lines and asks what lights it shows.

Answer: Trolling (with rod and reel) does not qualify as 'engaged in fishing' under COLREGS. A trolling vessel shows power-driven vessel lights, NOT fishing vessel lights.

Sailing Vessel with Engine

Trap: Asks whether a sailing vessel using its engine shows a masthead light.

Answer: Yes. Any vessel using machinery for propulsion — even if sails are set — is a power-driven vessel and must show masthead light, sidelights, and sternlight. During day: cone apex-down forward.

Anchor Light Count by Size

Trap: Asks how many anchor lights a vessel shows without specifying if it is 50m+ or under 50m.

Answer: Under 50m: one all-around white light forward. 50m or more: two all-around white lights (forward and aft, forward must be higher). The size threshold is 50m, not 20m or 100m.

Aground vs Anchor Light Pattern

Trap: Describes an anchor light configuration and asks if the vessel is anchored or aground.

Answer: Anchored = one or two white all-around lights. Aground = anchor lights PLUS two red all-around lights. Three black balls by day = aground. One black ball = anchored. If you see red lights in an anchorage, the vessel is aground.

Masthead Light Height Requirements

The height of masthead lights above the hull is specified in Annex I to COLREGS. These details appear less frequently on the exam but show up on advanced-level questions. The key rule: the forward masthead light must be in the forward quarter of the vessel, and on vessels 50m or more, it must be at least 6m above the hull.

Forward Masthead Light Height

  • Vessels 20m or more: at least 6m above the hull
  • Vessels 12m to under 20m: at least 2.5m above gunwale
  • Vessels under 12m: no specific height requirement

Second Masthead Light Requirement

  • Must be aft of and higher than the forward light
  • On vessels 50m+: at least 4.5m above the forward light
  • Must be visible from both sidelights combined with forward masthead

COLREGS Part C — Rules 20-31 Summary

Know what each rule number covers. The exam sometimes asks which rule governs a specific vessel type.

Rule 20

Application — When lights are required (sunset/sunrise, restricted visibility)

Rule 21

Definitions — Masthead, sidelight, sternlight, towing light, all-around, flashing

Rule 22

Visibility of Lights — Minimum range by vessel size

Rule 23

Power-Driven Vessels Underway — Masthead, sidelights, sternlight

Rule 24

Towing and Pushing — Masthead counts, yellow towing light, pushed vessel

Rule 25

Sailing Vessels Underway and Vessels Under Oars

Rule 26

Fishing Vessels — Trawling (green-white) vs not trawling (red-white)

Rule 27

Vessels Not Under Command or Restricted in Ability to Maneuver

Rule 28

Vessels Constrained by Draft (International Rules only)

Rule 29

Pilot Vessels — White over red all-around lights

Rule 30

Anchored Vessels and Vessels Aground

Rule 31

Seaplanes and WIG Craft — Show closest practical lights

Frequently Asked Exam Questions

What is the arc of a masthead light?

225 degrees. Forward-facing, from dead ahead to 22.5 degrees abaft the beam on each side. White. Required on power-driven vessels underway, prohibited on sailing vessels under sail alone.

What does a vessel showing red over red (two red all-around lights) indicate?

Not Under Command. The vessel cannot maneuver as required by the COLREGS due to exceptional circumstances. All other vessels must keep clear.

What does a vessel showing red-white-red (three all-around lights) indicate?

Restricted in Ability to Maneuver. The nature of the vessel's work restricts its ability to maneuver. RAM vessels include dredgers, cable layers, mine clearance vessels, and vessels conducting underway replenishment.

A vessel shows three masthead lights in a vertical line while underway. What does this mean?

The vessel is towing astern and the tow exceeds 200m in length. Two mastheads = tow 200m or less. Three mastheads = tow over 200m.

What lights does a vessel at anchor show?

A vessel under 50m shows one all-around white light forward. A vessel 50m or more shows two all-around white lights: one forward (higher) and one aft (lower). No sidelights, no sternlight, no masthead light.

What is the difference between a trawling vessel and a fishing vessel under Rule 26?

Trawling: dragging a trawl through water. Shows green over white all-around lights. Day shape: bicone (two cones apex-to-apex). Fishing (not trawling): nets, lines, traps that restrict maneuverability. Shows red over white all-around lights. Day shape: one cone apex-down.

Does a Constrained by Draft vessel exist under Inland Rules?

No. The CBD category (Rule 28) exists only under International Rules (COLREGS). There is no equivalent vessel category under Inland Rules. This is a frequently tested distinction.

How to Study Navigation Lights for the USCG Exam

Start With Arc Values

Lock in the five arc numbers first: 225, 112.5, 135, 360, and the towing light 135. Once these are automatic, everything else hangs on them.

Learn by Vessel Type

Drill one vessel type per session. Power-driven first, then sailing, then NUC/RAM, then fishing, then towing, then anchor/aground. Each has a clear logic.

Always Pair Lights with Day Shapes

For every light configuration you learn, immediately learn the corresponding day shape. The exam tests both, and they reinforce each other as memory anchors.

Learn the Exceptions

CBD is International only. Tricolor is sailing vessels under 20m. Trolling is not fishing. Motorsailing shows power-driven lights. The exam targets exactly these edge cases.

Practice Identification Scenarios

Have someone describe a light pattern — you identify the vessel type and status. Then reverse it: name a vessel type — describe its lights. This two-way drill builds deep recall.

Use the Stacking Logic

NUC and RAM lights stack on top of the base vessel lights. A RAM vessel underway shows RAM lights PLUS power-driven vessel lights. Understanding stacking prevents confusion on combination questions.

Practice Navigation Lights Questions

NailTheTest has hundreds of USCG-style navigation lights questions with instant feedback, explanations, and exam-realistic pacing. Practice until lights and shapes are automatic.

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